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Office of the Provost

Beyond The Classroom Matters Catalog

Epic Games Holocaust Education Program

Description

Description - Describes how students engage, what they do, reflecting the nature and depth of the program/experience.

The First-Gen Living-Learning Community, in partnership with the Anne Frank Center, invites all First-Gen students to participate. In three workshops, students participate with an expert presentation and demonstration about the elements of storytelling and then create a digital storyboard about a holocaust survivor.
Term

Term - The semester in which the activity occurs

Fall 2025
Category

Category - Council for the Advancement of Standards in Higher Education (CAS) category with which this engagement activity is most closely aligned, from the perspective of the student in the activity.

Enrichment
Campus Label

Campus Label - Type of purposeful activity, as defined across units

Articulating Learning
Division

Division - University organization

Student Affairs & Academic Support
Department

Department - University organization

Residential Experience
Unit

Unit - University organization

Faculty-Led Living-Learning Communities
Special Designation

Special Designation - Engagement has a special designation based on review of educational purpose and intentional design.

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Time on Task

Time on Task - Amount of time that a student engages in this activity (including orientation/training, supervision/feedback, reflection on learning).

9 - 15 hours
Participation Entry

Participation Entry - Extent to which participation is restricted (e.g., minimum GPA, classification)

Invitation - student is asked to participate (but is not required to do so)
Minimum Credit Hours

Minimum Credit Hours - Number of credit hours or years in college required to participate in this activity

No requirements for credit hours or years completed
Minimum GPA

Minimum GPA - Minimum GPA required to participate in this activity

No GPA requirements for participation
Other Requirements

Other Requirements - Additional requirements to participate in this activity

Prior or current participation in related program or activity
Expectations

Expectations - How expectations are communicated to students about how they will engage in this program

Group orientation / class session(s)
Active Learning

Active Learning - What students do; the nature or type of the engagement, that is expected to contribute to their learning

Apply specialized knowledgedefinition

Apply specialized knowledge - Applying specialized knowledge or skills required to do a task, such as from major coursework, or previous experience


Knowledge/Skills

Knowledge/Skills - Knowledge applied and/or skills practiced by students as they engage in this activity

Specialized knowledge and skillsdefinition

Specialized knowledge and skills - Specific to a course, major, discipline, or career field.

Interacts With

Interacts With - With whom students directly interact, as they engage in this activity

Community members (not primarily students, staff, faculty on this campus)
Feedback

Feedback - How and from whom students receive feedback on their engagement in this program

Informal feedback only
Group / class session with professional staff
Reflection

Reflection - How, and with whom, students engage in reflection on their learning while engaged in this activity

Each student creates e-portfolio artifact(s)
Group / class session(s) with professional staff
Program Website

Program Website - For additional information, go to the unit website.

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Rubric

Rubric - Describes specific expectations for student involvement in the activity

View Uploaded Rubric

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