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School of Music

  • Anna
  • SAVVY Scholarship
  • 2015 Arts Venture Challenge
  • 2016 SAVVY Musician in Action
  • team 1

Workshop Components

Glossary of Activities

ARTS SCHOOL - Training sessions that use various art forms (i.e. music, dance, theatre, visual art) to teach lessons on business and success

ARTS VENTURE CHALLENGE - Competition where teams pitch art ventures to judges for feedback and awards. Local VIPs and community members are invited to attend

BUSINESS SCHOOL - Training sessions on business concepts to help participants successfully complete a venture-based assignment

CHALLENGES - Assignments related to ventures that must be completed by teams

CM SEMINAR - This pre-workshop professional development event is offered to chamber ensemble competition finalists

EXPERT EXPO - Tables are designated with an expert and a topic. Lessons are applicable to both projects and post-SAVVY life.

OVERTURES - Thirty-minute keynotes by thought leaders on vital, thought-provoking topics.

PARTNERSHIPS - Thought leaders or design consultants work in extended collaboration with teams, serving as needed

(THE) PERFECT PITCH - Opening workshop activity where participants present 60-second elevator pitches for an entrepreneurial arts-business with potential to generate revenue and impact.

PLAYTIME - Fun, interactive games and activities that teach a variety of lessons

REFLECTIONS - Opportunities to reflect on experiences, lessons learned and next steps

SAVVY SHOWCASE - Public performance in the Columbia community, featuring finalists of the SAVVY Chamber Competition

TEAMTIME - Teams work on their projects

Challenge the conventional. Create the exceptional. No Limits.