NJROTC Drill Meet Information

 

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1533

Ser 00/74

6 Dec 07

 

From:  Commanding Officer, Naval ROTC Unit, University of South

       Carolina

To:    Distribution

 

Subj:  LETTER OF INSTRUCTION FOR NAVAL JUNIOR RESERVE OFFICERS TRAINING CORPS DRILL COMPETITION TO BE HELD 1 MARCH 2008.

 

Encl:  (1) Schedule of Events

       (2) Map of Arrival Area

       (3) Operations Information

       (4) Drill Card; Platoon/Squad Armed

       (5) Drill Card; Platoon/Squad Unarmed

       (6) Drill Card; Color Guard

       (7) Evaluation Sheet; 2-Man/Individual, Fancy

       (8) Evaluation Sheet; Platoon, Fancy

 

Ref:   (1) MCO P5060.20

       (2) NAVEDTRA 37116

 

1.  Purpose.  This Letter of Instruction (LOI) is to provide information and direction for the execution of the University of South Carolina Statewide Naval Junior Reserve Officers Training Corps (NJROTC) Drill Competition to be held 1 March 2008, on the campus of the University of South Carolina.

 

2.  Commander’s Intent.  The goal of this drill competition is to foster Esprit de’ Corps among the units participating, as well as provide the students with information regarding life at the University of South Carolina.

 

3.  Executive Summary.  Participating NJROTC Units will arrive early on the morning of 1 March 2008.  A University of South Carolina Naval ROTC Midshipman will serve as the Guide, and will meet the Naval Science Instructor/Assistant Naval Science Instructor (NSI/ANSI) in the designated parking area.  He/she will then escort participants and supporters to check-in with the Drill Meet.

 

 

 

 

 

Subj:  LETTER OF INSTRUCTION FOR NAVAL JUNIOR RESERVE OFFICERS TRAINING CORPS DRILL COMPETITION TO BE HELD 1 MARCH 2008

 

Naval ROTC Unit, University of South Carolina will address the administrative section; the Marine Officer Instructor and the Assistant Marine Officer Instructor will conduct a final coordination brief with the NSI/ANSI.  The Commanding Officer, participating units, will provide information regarding the University of South Carolina.  Units will be escorted to the Drill Field, where the competition will begin at approximately 0900.  Units will be guided throughout the day from event to event, including a picnic and an awards ceremony.  Tours of the University of South Carolina campus will be provided upon request.

 

4.  Coordinating Instructions.

 

    a. By 1 February 2008, the entry fee of $100.00 is due.  Make checks payable to the University of South Carolina Naval ROTC SRF.  Mail the entry fee to - Naval ROTC Unit, 513 Pickens Street, University of South Carolina, Columbia, SC  29208-0001.

 

    b. At 1100 on 28 February 2008, the Commanding Officer, Naval ROTC Unit, University of South Carolina, will make the final decision as to the acceptability of the forecasted weather.  In the event of a weather cancellation, all participating units will be notified by email and/or telephone not later than 1600 on 28 February 2008.

    

     c. At 1300 on 12 February the Drill Meet OIC will pull school names out of a hat, to get the order of competition. We will then make the final matrix and send it out via email NLT COB.

 

     d. Awards.  Final standings will be announced at the Awards Ceremony.

 

        (1) The overall award categories will include Platoon Armed, Platoon Unarmed, Squad Armed, Squad Unarmed, Color Guard, and Platoon Fancy.

 

        (2) Squad Fancy and Two Man/Individual Fancy categories will not count towards the overall score.

 

        (3) Each of the eight categories will have a first, second, and third place trophy.

 

 

Subj:  LETTER OF INSTRUCTION FOR NAVAL JUNIOR RESERVE OFFICERS TRAINING CORPS DRILL COMPETITION TO BE HELD 1 MARCH 2008  

 

     e. Uniform.  Uniform for the Drill Meet is at the discretion of each NJROTC Unit.  Use of jackets and gloves is often appropriate.

 

 

     f. Timeline.

 

        0715–0830  All units will link up with Midshipmen Guides at the new NROTC building at 513 Pickens Street.( Your Midn Guide will ensure that you get to the track facility.) For those units that need to change we have large locker rooms available for your students to change at the armory.

 

        0830-0845  Welcome Aboard and Information Brief with the

                   MOI and AMOI.

 

        0845-0900  Units will be escorted to the outdoor track facility (South Marion St.) The NROTC guide will remain with your unit until the event is complete.

 

        0900-TBD   Drill Competition and Picnic.  The sequence of

                   events is provided in enclosure (1).  Enclosures

                   (2) through (8) provide specific information

                    regarding the conduct of the competition.  Chow will be provided at no additional cost.  Each JROTC student and staff member will receive a meal voucher to turn in during chow time.

 

        TBD        Awards Ceremony at track  facility.

 

5.  Points of Contact.  The point of contact for the Drill Meet is the Assistant Marine Officer Instructor, Gunnery Sergeant Marshall, who can be reached at (803) 777-4162 or by email at amarshal@gwm.sc.edu.

 

 

                               J. H. KRUSE

 

Distribution:

USC NJROTC Drill Competition Participants

                         

Schedule of Events

 

Time          Location      Event

 

0715–0830      Armory        Units arrive; Check in at the Armory.

      

0830-0845      Armory        Welcome Aboard and Information Brief with the MOI and AMOI.

 

0845-0900      Track         Movement to the Drill Competition Area.

 

0900-1400      Track         Drill Competition (Completion time is subject to change).

 

1400-1430      Track         Awards Ceremony (Approximate).

 

1430           Track         Movement to the Naval ROTC Armory.

 

NOTE:

 

    1.  Campus Tours are optional, upon request, and will take place after the drill meet has concluded.

 

    2.  Hotdogs, hamburgers, and sodas will be available throughout the drill meet.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Encl (1)

Map of Arrival Area

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Encl (2)


 

Operations Information

 

1.  Drill Area Size.

 

    Platoon, Armed:             36 yards x 30 yards

    Platoon, Unarmed:           36 yards x 30 yards

    Squad, Armed:               36 yards x 30 yards

    Squad, Unarmed:             36 yards x 30 yards

    Platoon, Fancy:             36 yards x 30 yards

    Squad, Fancy:               36 yards x 30 yards

    2-Man/Individual, Fancy:    26 yards x 30 yards

    Color Guard:                26 yards x 30 yards

 

2.  Personnel Requirements:

 

    Platoon, Armed:             Minimum of 12; maximum of 36

    Platoon, Unarmed:           Minimum of 12; maximum of 36

    Squad, Armed:               Minimum of 7; maximum of 13

    Squad, Unarmed:             Minimum of 7; maximum of 13

    Platoon, Fancy:             Minimum of 12; maximum of 36

    Squad, Fancy:               Minimum of 7; maximum of 13

    2-Man/Individual, Fancy:    Self explanatory.

    Color Guard:                4 personnel only.

 

3.  Color Guard.  All Color Guards shall consist of two Color Bearers and two Rifle Bearers.  The bearer of the national ensign will give commands.

 

4.  Drill Cards.  The Team Commander may not carry a Drill Card.  The Drill Cards must be committed to memory.  The Drill Card does not contain all individual commands required for accomplishment of the movements.  The Team Commanders must include commands obviously omitted from the Drill Card.

 

5.  Drill Increments.  There will be a “Whistle Blast” every 15 minutes to notify when the units are authorized to begin their next drill evaluation.  This 15 minute window will allow enough time for units to move from one evaluation to another.  Units will not be allowed to start before the whistle blast.  If a unit starts late, and they do not finish before the next whistle, the Drill Team Commander will be told to stop his/her unit, and immediately move out of the drill area to allow the next unit enough time to execute their card.

 

6.  Drill Movements.  Basic drill movements will be in accordance with the Marine Corps Drill and Ceremonies Manual

 

 

Encl (3)

 (MCO P5060.20 and the NJROTC Cadet Field Manual (NAVEDTRA 37116)).

 

7.  Drill Conduct.  At the scheduled time, the Drill Team will enter the drill area. The Unit Leader will report the unit to the Senior evaluator and request permission to use the drill area.

 

    a.  “Good morning (afternoon)Sir/Ma’am, Team Name, or School Name, request permission to use your drill area for Basic/Fancy/Platoon/Squad Armed/Unarmed Competition.” He/she will be told to “Carry On.”  At that time, he/she will begin the drill sequence.

 

8.        Fancy Drill.  The 2-Man/Individual drill is one entry, unless prior arrangements have been made through the AMOI.  This category can be for either a two-man/woman team or a single individual.

                        

9.  Upon Completion of the drill sequence, the Unit Leader will “request permission to leave the drill area.” 

 

10.  Halted Movements (Regulation cards only).  In order to ensure the detailed evaluation of each squad in the competition, all halted movements are given at a pace established by the Evaluator.  The Drill Commander, after giving a command, will wait for the signal from the Senior Evaluator before giving the next command.  Once the Drill Commander begins the marching sequence, he/she will continue through the card to its completion.

 

                                 

11.  Time Limits.

 

    Platoon, Armed:                 15 minutes

    Platoon, Unarmed:               15 minutes

    Squad, Armed:                   15 minutes

    Squad, Unarmed:                 15 minutes

    Platoon, Fancy:                 4-7 minute window

    Squad, Fancy:                   4-7 minute window

    2-Man/Individual, Fancy:        4-7 minute window

    Color Guard:                    15 minutes

 

 

 

12.  Penalties.

 

 

Encl (3)

a. If a team has less than the minimum number of participants, they will suffer a 5-point penalty per person.

 

b. Improper Conduct (profanity, arguing, etc.) – 10 points

 

c. Exceed area boundaries – 5 points, each time.

 

d. Improper drill sequence – 5 points, per movement

 

e. Improper commands – 5 points, per command

 

f. Delays due to tardiness or unprepared – 10 points

 

g. Time limit violation – 1 point, per second (Fancy Drill only).

 

h. Drop weapons -10 points

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Encl (3)

DRILL CARD; PLATOON,SQUAD ARMED

 

SCHOOL:  ________________________________________

 

REPORT TO HEAD JUDGE                                         

FALL IN                                 0 1 2 3 4 5

PRESENT ARMS                            0 1 2 3 4 5

ORDER Arms                              0 1 2 3 4 5 

LEft SHOULDER ARMS                      0 1 2 3 4 5

PORT ARMS                               0 1 2 3 4 5

ORDER ARMS                              0 1 2 3 4 5

RIGHT FACE                              0 1 2 3 4 5

RIGHT SHOULDER ARMS                     0 1 2 3 4 5

FORWARD MARCH                           0 1 2 3 4 5

RIGHT FLANK                             0 1 2 3 4 5

REAR MARCH                              0 1 2 3 4 5

PLATOON/SQUAD HALT                      0 1 2 3 4 5

ORDER ARMS                              0 1 2 3 4 5 

PARADE REST                             0 1 2 3 4 5

aTTENTION                               0 1 2 3 4 5

rIGHT FACE                              0 1 2 3 4 5

RIGHT STEP                              0 1 2 3 4 5

PLATOON/SQUAD HALT                      0 1 2 3 4 5

LEFT SHOULDER ARMS                      0 1 2 3 4 5

FORWARD MARCH                           0 1 2 3 4 5

COLUMN RIGHT                            0 1 2 3 4 5

COLUMN RIGHT                            0 1 2 3 4 5

RIGHT FLANK                             0 1 2 3 4 5

LEFT FLANK                              0 1 2 3 4 5

COLUMN RIGHT                            0 1 2 3 4 5

RIGHT SHOULDER ARMS                     0 1 2 3 4 5

COLUMN RIGHT                            0 1 2 3 4 5

PLATOON/SQUAD HALT                      0 1 2 3 4 5

ORDER ARMS                              0 1 2 3 4 5

LEFT FACE                               0 1 2 3 4 5

PORT ARMS                               0 1 2 3 4 5

ORDER ARMS                              0 1 2 3 4 5

REPORT OUT TO HEAD JUDGE                (not graded)

POSSIBLE POINTS:  165  

SUB-TOTAL_______________

LESS PENALTIES__________

              TOTAL POINT_____________

              JUDGE’S INITIALS:_________

 

MILITARY APPEARANCE (10 pt. MAXIMUM FOR TIE BREAKER ONLY)________

 

 

 

 

Encl (4)

DRILL CARD; PLATOON, SQUAD UNARMED

 

SCHOOL:  ________________________________________

 

REPORT TO HEAD JUDGE                    0 1 2 3 4 5 

FALL IN                                 0 1 2 3 4 5

HAND SALUTE                             0 1 2 3 4 5

READY TWO                               0 1 2 3 4 5

PARADE REST                             0 1 2 3 4 5

aTTENTION                               0 1 2 3 4 5

rIGHT FACE                              0 1 2 3 4 5

FORWARD MARCH                           0 1 2 3 4 5

RIGHT FLANK                             0 1 2 3 4 5

REAR MARCH                              0 1 2 3 4 5

PLATOON/SQUAD HALT                      0 1 2 3 4 5

LEFT FACE                               0 1 2 3 4 5

ABOUT FACE                              0 1 2 3 4 5

FORWARD MARCH                           0 1 2 3 4 5

COLUMN RIGHT                            0 1 2 3 4 5

COLUMN RIGHT                            0 1 2 3 4 5

RIGHT FLANK                             0 1 2 3 4 5

LEFT FLANK                              0 1 2 3 4 5

REAR MARCH                              0 1 2 3 4 5 

PLATOON/SQUAD HALT                      0 1 2 3 4 5

ABOUT FACE                              0 1 2 3 4 5 

RIGHT Step                              0 1 2 3 4 5

PLATOON/SQUAD HALT                      0 1 2 3 4 5

LEFT STEP                               0 1 2 3 4 5

PLATOON/SQUAD HALT                      0 1 2 3 4 5

FORWARD MARCH                           0 1 2 3 4 5

COLUMN RIGHT                            0 1 2 3 4 5

COLUMN RIGHT                            0 1 2 3 4 5 

PLATOON/SQUAD HALT                      0 1 2 3 4 5

LEFT FACE                               0 1 2 3 4 5

REPORT OUT TO HEAD JUDGE

POSSIBLE POINTS:  150  

SUB-TOTAL_______________

LESS PENALTIES__________

               TOTAL POINT_____________

               JUDGE’S INITALS:_________

 

MILITARY APPEARANCE (10 pt. MAXIMUM FOR TIE BREAKER ONLY)________

 

 

 

 

 

 

 

Encl (5)

DRILL CARD; COLOR GUARD

 

SCHOOL NAME:  ___________________________________

 

CARRY COLORS                             0 1 2 3 4 5

FORWARD MARCH(TO CENTER)                 0 1 2 3 4 5

LEFT TURN                                0 1 2 3 4 5

COLORS HALT(IN FRONT OF JUDGE)           0 1 2 3 4 5

ORDER COLORS                             0 1 2 3 4 5

PRESENT COLORS                           0 1 2 3 4 5

REPORT IN                                0 1 2 3 4 5

ORDER COLORS                             0 1 2 3 4 5

REST                                     0 1 2 3 4 5

COLOR GUARD ATTENTION                    0 1 2 3 4 5

CARRY COLORS                             0 1 2 3 4 5

RIGHT TURN                               0 1 2 3 4 5

FORWARD MARCH                            0 1 2 3 4 5

COUNTER MARCH                            0 1 2 3 4 5

LEFT TURN                                0 1 2 3 4 5

FORWARD MARCH                            0 1 2 3 4 5

RIGHT TURN                               0 1 2 3 4 5

FORWARD MARCH                            0 1 2 3 4 5

EYES RIGHT                               0 1 2 3 4 5

READY FRONT                              0 1 2 3 4 5

COLORS HALT                              0 1 2 3 4 5

COUNTER MARCH                            0 1 2 3 4 5

FORWARD MARCH                            0 1 2 3 4 5

LEFT TURN(CENTER ON JUDGE)               0 1 2 3 4 5

FORWARD MARCH                            0 1 2 3 4 5

COLORS HALT                              0 1 2 3 4 5

PRESENT COLORS(NO REPORT OUT)           0 1 2 3 4 5

ORDER COLORS                             0 1 2 3 4 5

PRESENT COLORS                           0 1 2 3 4 5

CARRY COLORS                             0 1 2 3 4 5

RIGHT TURN                               0 1 2 3 4 5

FORWARD MARCH(EXIT Field)                0 1 2 3 4 5

 

POSSIBLE POINTS:  160  

SUB-TOTAL_______________

LESS PENALTIES__________

              TOTAL POINT_____________

              JUDGE’S INITIALS:_________

 

MILITARY APPEARANCE (10 pt. MAXIMUM FOR TIE BREAKER ONLY)________

    

 

 

 

 

Encl (6)

DRILL CARD; 2-MAN/INDIVIDUAL, FANCY

 

SCHOOL:  ________________________________________

 

DESCRIPTION

 
PRECISION:  THE EXACTNESS OF THE MOVEMENT OR MANEUVER, SHARPNESS AND UNIFORMITY, TOGETHERNESS, ONENESS, DRESS, ALIGNMENT (2-MAN), COVERT, ETC.

 

 

DIFFICULTY:  RELATES TO THE DIFFICULTY OF BOTH UNIT AND INDIVIDUAL MOVEMENTS OBSERVED DURING THE ROUTINE. WEIGHT WILL BE GIVEN FOR SILENCE, SPREAD OF FORMATION USED, AMOUNTS OF RIFLE MOVEMENTS, ETC.

 

 

ORIGINALITY:  PERTAINS TO THE UNIQUENESS OF MOVEMENT AND THE MANEUVER, STRESSES NEW, RARE, AND INNOVATIVE TRICKS/ROUTINES.

 

 

 

OVERALL IMPRESSION:  THE GENERAL APPEARANCE OF THE INDIVIDUAL(S) AND HIS/HER MILITARY BEARING, DESIGN AND ORGANIZATION OF IT’S ROUTINE AS A WHOLE. HOW SMOOTHLY DO THE INDIVIDUAL(S) TRANSITION FROM ONE MOVEMENT TO THE NEXT? CONSIDER RECOVERY AND EFFECT OF ERRORS.

 

AREA USAGE:  MEASURE THE DEGREE TO WHICH THE DRILL AREA IS COVERED AND/OR USED DURING THE ROUTINE.

 

 

POSSIBLE POINTS:  100

 

SUBTOTAL:        ______________

 

LESS PENALTIES:  ______________

 

TOTAL POINTS:    ______________

 

 

 

 

BELOW AVG    0-5

AVERAGE     6-10

ABOVE AVG  11-15

EXCELLENT  16-20

SCORE  _________

 

BELOW AVG    0-5

AVERAGE     6-10

ABOVE AVG  11-15

EXCELLENT  16-20

SCORE  _________

 

 

BELOW AVG    0-5

AVERAGE     6-10

ABOVE AVG  11-15

EXCELLENT  16-20

SCORE  _________

 

BELOW AVG   0-5

AVERAGE     6-10

ABOVE AVG  11-15

EXCELLENT  16-20

SCORE  _________

 

 

 

BELOW AVG    0-5

AVERAGE     6-10

ABOVE AVG  11-15

EXCELLENT  16-20

SCORE  _________

 

 

 

 

 

 

 

 

 

 

 

 

Encl (7)


 

DRILL CARD; PLATOON/ SQUAD, FANCY

 

 

SCHOOL:  ________________________________________

 

 

 


 

DESCRIPTION

 

PRECISION:  THE EXACTNESS OF THE MOVEMENT OR MANEUVER, SHARPNESS AND PLATOON UNIFORMITY, TOGETHERNESS, ONENESS, DRESS, ALIGNMENT, COVERT, ETC.

 

 

DIFFICULTY:  RELATES TO THE DIFFICULTY OF BOTH UNIT AND INDIVIDUAL MOVEMENTS OBSERVED DURING THE ROUTINE. WEIGHT WILL BE GIVEN FOR SILENCE, SPREAD OF FORMATION USED, AMOUNTS OF RIFLE MOVEMENTS, ETC.

 

 

ORIGINALITY:  PERTAINS TO THE UNIQUENESS OF MOVEMENT AND THE MANEUVER, STRESSES NEW, RARE, AND INNOVATIVE TRICKS/ROUTINES.

 

 

 

OVERALL IMPRESSION:  THE GENERAL APPEARANCE OF THE PLATOON AND IT’S MILITARY BEARING, DESIGN AND ORGANIZATION OF IT’S ROUTINE AS A WHOLE. HOW SMOOTHLY DOES THE UNIT MAKE THE TRANSITION FROM ONE MOVEMENT TO THE NEXT? CONSIDER RECOVERY AND EFFECT OF ERRORS.

 

AREA USAGE:  MEASURE THE DEGREE TO WHICH THE DRILL AREA IS COVERED AND/OR USED DURING THE ROUTINE.

 

 

POSSIBLE POINTS:  100

 

SUBTOTAL:        ______________

 

LESS PENALTIES:  ______________

 

TOTAL POINTS:    ______________

 

CIRCLE CATEGORY

 

BELOW AVG     0-5

AVERAGE      6-10

ABOVE AVG   11-15

EXCELLENT   16-20

SCORE  __________

 

BELOW AVG     0-5

AVERAGE      6-10

ABOVE AVG   11-15

EXCELLENT   16-20

SCORE  __________

 

 

BELOW AVG     0-5

AVERAGE      6-10

ABOVE AVG   11-15

EXCELLENT   16-20

SCORE  __________

 

BELOW AVG     0-5

AVERAGE      6-10

ABOVE AVG   11-15

EXCELLENT   16-20

SCORE  __________

 

 

 

BELOW AVG     0-5

AVERAGE      6-10

ABOVE AVG   11-15

EXCELLENT   16-20

SCORE  __________

 

 

 

 

 

 

 

 

Encl (8)